3508 Lake Hill Ln

Hurst, Texas  76053

XXX-XXX-XXXX

bruce@brucepatnaude.com

Bruce Patnaude               www.brucepatnaude.com

Objective

To establish and solidify myself with a game developer who is committed to making a lasting impression in the gaming market.  One whose policies reflect those of my own, so that both I and the company can share in a mutually beneficial, working relationship.

Experience

1999–Present                Cornered Rat Software/Playnet Inc.                    Bedford, TX.

Game Artist

§     3D Modeler and animator for World War Two Online

§     Texture and Promotional Material\UI Artist

§     Infantry Art Lead

 

1997–1999                    Feist Internet Inc                                                  Wichita, KS.

Webmaster

§     Webmaster and Lead Designer for ISP’s Web Presence

§     Redesigned and implemented new presence within 60 days

§     Implemented customer services database for ease of use

 

1990–1997                    IFR Systems Inc.                                                 Wichita, KS.

Electronics Technician / Team Lead

§     Managed 20+ personnel

§     Managed scheduling and production of electronic components for communication test equipment

§     Troubleshot and repaired electronic modules at the component level.

 

1986–1989                    Custom Pic Comics                                             Wichita, KS.

Owner / Operator

§     Wrote and illustrated a bi-monthly comic publication

§     Marketed and Distributed publication to the U.S. and Canada

Applicable Skills

§     9+ years experience in 3DS Max; Modeling and Animating

§     13+ years experience in Lightwave starting with version 4.0.

§     12+ years experience in Photoshop starting with version 3.0

§     Experienced in both poly/box modeling and subdivision surface modeling

§     Experience in UV mapping along with color, specular, bump and normal map generation

§     22+ years experience in 2d illustration and traditional media

§     Experienced with Microsoft’s version control software: SourceSafe

Interests

Fantasy and science fiction art. Tabletop games, computer games, and console games.  Golf.

Comments

While at Cornered Rat, I was tasked with the evaluation and art implementation of RAD Game Tools animation system Granny and subsequent Granny 2 version into WWIIOL.  I was responsible for the modeling, texturing and animations of everything infantry related.